[quote="Nec5, post:5, topic:258712"]
Not all that big a deal. In the first Diablo game made by Blizzard, you had to kill Archbishop Lazarus (another Biblical reference) because he and the king had been corrupted by a demon. I didn't think that was sacrilegious.
Good example. I don't think it's sacrilegious either, because in the Diablo series stuff like that is the exception: normally the characters you'd expect to be good are actually good.
The archangel Tyrael, for instance, is portrayed very positively - just and blessed, a true spiritual agent of the heavens.
[quote="Nec5, post:5, topic:258712"]
I don't think this is either although I will admit that most of these companies have a decidedly anti-religious bent to their storylines.
I actually don't think this is true of the WarCraft series in general, though... I'll elaborate below.
[quote="Holly3278, post:7, topic:258712"]
I don't like the obvious anti-Catholic bent to this game. It is very annoying. I don't know why makers of games, books, movies, etc have to have such an anti-Catholic bent sometimes. It makes no sense. You would think they would be afraid of alienating their potential Catholic customers.
Actually, I don't think the WarCraft games - including WoW - have an anti-Catholic bent to them at all.
As I said, the Stormwind humans' organized religion, the "Church of the Holy Light," is a Crystal Dragon Jesus trope and as such is designed quite conspicuously to aesthetically resemble medieval Catholic Christianity.
The reason I don't think it's anti-Catholic is that generally, across the board, the Church of the Holy Light is portrayed very positively in the games. Sure, there are a few renegade clerics and paladins who become fundamentalist, self-righteous, and violent, but the WarCraft games have always *presented those factions - such as the *Scarlet Crusade - as being in schism from and conflict with the main Church of the Holy Light. Most prominent characters who are leaders of that church - whether bishops, clerics, or paladins - are portrayed in a very positive light - including Uther the Lightbringer, Archbishop Alonsus Faol, and - until this latest expansion, apparently - Archbishop Benedictus.
In general, I find fantasy stories' portrayal of religion quite fascinating. The WarCraft series in particular has done a pretty thorough job of crafting a pretty nuanced set of widely differing religions in its fantasy world: the humans of the Alliance have this Church of the Holy Light; tauren and most orcs have a very shamanistic belief system; night elves worship the (good) dragons and a moon goddess but eschew all forms of magic, which in the WarCraft series is quite dangerous; the dwarves have a religious devotion to the Titans who fashioned much of the WarCraft universe; and some races and factions do follow demonic and sorcerous practices as well, though none of the main player factions legally or openly tolerate such practices.
There are even some factions and cultures that don't seem to have much of a religion: the gnomes and the goblins are very secular, and the blood elves seem to have lost the religion of their night elf heritage with their embrace of magic.
Finally, I like that it's not actually simplistically divided along racial lines: some orcs may follow old demonic practices rather than the Horde's currently endorsed shamanistic ones, and a Darkspear Troll - whom you *can *play as - might follow anything from the Horde's endorsed shamanism to demonic magic to the same kind of mystical practices the blood elves follow.
In fact, the mysterious Draenei - who aren't even from the same planet - are actually more consistently devoted to the Holy Light than the humans are.
Apparently they're letting people play as Tauren Paladins now as well, which suggests that the faith of the Holy Light has at this point found its way even among the races of the Horde, though the Horde's shamanism is no doubt still the majority faith for orcs and tauren.